Post by Blaine on Apr 6, 2020 7:35:33 GMT -7
Thanks to high demand, Double Sided games has decided to release a third batch of physical disk edition copies of Realms of Quest 5.
Ghislain has continued to make improvements to the game, so for the physical release, a new version has been released as well.
Hello Everyone,
Double Sided Games has decided to release a third batch of physical copies of Realms Of Quest V and they asked me to provide the latest stable version of this game, which I now send you as version 1.4. There's a lot of improvements that were made, and I think you will all like them.I am still in the middle of going over all of the text elements, and this will take some time to finish this process for the future version 1.5 (which I hope will be the last).
Download:
REALMS_QUEST_5.rar
image.png
*********************************************************************
Revision 1.40 changes:
-------------------------------
-The cursor color for 'Select Player' is now white, making it more visible.
-You can no longer cancel buff, clone, cure or heal spells for single player (this avoids the wasting of spell units by accident).
-You can use the exit keys from the History or Settings menu to return to the main menu.
-You can no longer remove allies (this was an almost never-used option)
-"Save & Return" has replaced "Return to Main" in the settings menu.
-Graphics display data is no longer corrupted when viewing a player who wields a missile weapon
-Fixed bug for "Use Item" where selecting an empty item to inspect caused the menu to change
-You can now use items directly from the inventory in non-combat mode (this reduces the need for having to equip them first, especially in the case of single-use items)
-You can now swap a player's equipment directly from the party inventory (this reduces switching between various menu contexts)
-Queen Alania is wearing fuller armor on the cover of the manual (this doesn't change what has been published in physical form, this is just my personal preference.)
-Added the "What We Are Fighting For" section on page 35 (replaces the full page image that used to be there)
-Added "Notes On The Revised Edition" on page 51 that explains why I still continue to work on this project, long after it was published in physical form.
Revision 1.30 changes:
-------------------------------
-New items: Aspergillum, Balthazar Ring, Blade Of Titus, Phase Armor, Shield Of Grace, Spirit Shield and Vigilant Armor were added
-Improved the presentation of the Items and Monster listings in Appendixes B & C of the manual
-Revised Armor Class values for Tiamat and Bahamut.
-Revised and corrected the XP values (LEV) for the more powerful monsters.
-Fixed a major bug (that was introduced in version 1.20) with the inventory that was causing the game to crash
Revision 1.20 changes:
-------------------------------
-Added images to death slideshow sequence
-Added 2 images for the "Dark Times" sequence
-Added digitized map to "Castle Rivaria" sequence
-Added additional images to "Civil War" sequence
-Made the in-game Search Tablet chart easier to read (to match what appears on page 34 of the manual)
-Changed "Acknowledgements" to "About This Game" to show a slideshow sequence about the features. Acknowledgements are listed at the end of the sequence.
-The Allies menu allows you to view information about your companions directly from here
-You can choose to view "alignment-sex-race-class" with runes symbols or 2-letter abbreviations
-The number keys can be used to switch the player that you are currently looking at with the View command.
-View Pic allows you to select additional player portraits to view when you are under this command
-Exit keys can be used to go from "menu mode" to "movement mode"
-A "Join" symbol appears next to the player when they have an ally.
-The number of files that are loaded when the game boots have been reduced
Revision 1.10 changes:
-------------------------------
-Lady Carmilla Bane's portion of the tablet is now located in the centre. This makes more sense from an aesthetic perspective.
-The village leaders now give you tangible clues on how to succeed in the game (instead of them saying "We saw orcs marauding in Samunda!" which is random and meaningless, they will say something quite useful like "Protection from Evil will raise the armor of your entire party during battle!")
-3 magic spells have been modified (for the sake of game balance)
-There were minor spelling and grammatical errors that needed to be corrected.
-Several graphical slideshow sequences have been added to the "History And Lore" section of the main menu. <- I found that I had a lot of free space across 4 disks after I implemented compression, so I decided to make use of it.
*********************************************************************
The folder OLDER VERSIONS now contains D81 images of the previous versions of the game.
A list of changes are also listed on page 51 of the revised edition of the manual (PDF is attached in the emulator bundle -- REALMS_QUEST_5.rar).
To install, you can just download the .rar file, un-rar it somewhere on your Windows machine and then you can go inside of it and double click on STARTGAME.bat and the game+emulator will be launched for you. There's also a JPG of the game world map and the aforementioned PDF of the manual as well.
As with previous revisions, this revision is compatible with the previous savegame files (saveg1 through saveg4) and it will automatically convert them. The game program files are located in the VICE\000GAME folder in the bundle. There's also a folder that contains the digital images of the floppy disks as well (for D64 and D81).
Online video reviews of the game can be seen here:
Robin 8 Bit Show And Tell: www.youtube.com/watch?v=PUsYNwISNNs
Chickhead Chronicles: www.youtube.com/watch?v=-96vLn_SNzY
8 Bit Guy: www.youtube.com/watch?v=nIKKuyGoqwI&fbclid
Thank you,
Ghislain de Blois
Double Sided Games has decided to release a third batch of physical copies of Realms Of Quest V and they asked me to provide the latest stable version of this game, which I now send you as version 1.4. There's a lot of improvements that were made, and I think you will all like them.I am still in the middle of going over all of the text elements, and this will take some time to finish this process for the future version 1.5 (which I hope will be the last).
Download:
REALMS_QUEST_5.rar
image.png
*********************************************************************
Revision 1.40 changes:
-------------------------------
-The cursor color for 'Select Player' is now white, making it more visible.
-You can no longer cancel buff, clone, cure or heal spells for single player (this avoids the wasting of spell units by accident).
-You can use the exit keys from the History or Settings menu to return to the main menu.
-You can no longer remove allies (this was an almost never-used option)
-"Save & Return" has replaced "Return to Main" in the settings menu.
-Graphics display data is no longer corrupted when viewing a player who wields a missile weapon
-Fixed bug for "Use Item" where selecting an empty item to inspect caused the menu to change
-You can now use items directly from the inventory in non-combat mode (this reduces the need for having to equip them first, especially in the case of single-use items)
-You can now swap a player's equipment directly from the party inventory (this reduces switching between various menu contexts)
-Queen Alania is wearing fuller armor on the cover of the manual (this doesn't change what has been published in physical form, this is just my personal preference.)
-Added the "What We Are Fighting For" section on page 35 (replaces the full page image that used to be there)
-Added "Notes On The Revised Edition" on page 51 that explains why I still continue to work on this project, long after it was published in physical form.
Revision 1.30 changes:
-------------------------------
-New items: Aspergillum, Balthazar Ring, Blade Of Titus, Phase Armor, Shield Of Grace, Spirit Shield and Vigilant Armor were added
-Improved the presentation of the Items and Monster listings in Appendixes B & C of the manual
-Revised Armor Class values for Tiamat and Bahamut.
-Revised and corrected the XP values (LEV) for the more powerful monsters.
-Fixed a major bug (that was introduced in version 1.20) with the inventory that was causing the game to crash
Revision 1.20 changes:
-------------------------------
-Added images to death slideshow sequence
-Added 2 images for the "Dark Times" sequence
-Added digitized map to "Castle Rivaria" sequence
-Added additional images to "Civil War" sequence
-Made the in-game Search Tablet chart easier to read (to match what appears on page 34 of the manual)
-Changed "Acknowledgements" to "About This Game" to show a slideshow sequence about the features. Acknowledgements are listed at the end of the sequence.
-The Allies menu allows you to view information about your companions directly from here
-You can choose to view "alignment-sex-race-class" with runes symbols or 2-letter abbreviations
-The number keys can be used to switch the player that you are currently looking at with the View command.
-View Pic allows you to select additional player portraits to view when you are under this command
-Exit keys can be used to go from "menu mode" to "movement mode"
-A "Join" symbol appears next to the player when they have an ally.
-The number of files that are loaded when the game boots have been reduced
Revision 1.10 changes:
-------------------------------
-Lady Carmilla Bane's portion of the tablet is now located in the centre. This makes more sense from an aesthetic perspective.
-The village leaders now give you tangible clues on how to succeed in the game (instead of them saying "We saw orcs marauding in Samunda!" which is random and meaningless, they will say something quite useful like "Protection from Evil will raise the armor of your entire party during battle!")
-3 magic spells have been modified (for the sake of game balance)
-There were minor spelling and grammatical errors that needed to be corrected.
-Several graphical slideshow sequences have been added to the "History And Lore" section of the main menu. <- I found that I had a lot of free space across 4 disks after I implemented compression, so I decided to make use of it.
*********************************************************************
The folder OLDER VERSIONS now contains D81 images of the previous versions of the game.
A list of changes are also listed on page 51 of the revised edition of the manual (PDF is attached in the emulator bundle -- REALMS_QUEST_5.rar).
To install, you can just download the .rar file, un-rar it somewhere on your Windows machine and then you can go inside of it and double click on STARTGAME.bat and the game+emulator will be launched for you. There's also a JPG of the game world map and the aforementioned PDF of the manual as well.
As with previous revisions, this revision is compatible with the previous savegame files (saveg1 through saveg4) and it will automatically convert them. The game program files are located in the VICE\000GAME folder in the bundle. There's also a folder that contains the digital images of the floppy disks as well (for D64 and D81).
Online video reviews of the game can be seen here:
Robin 8 Bit Show And Tell: www.youtube.com/watch?v=PUsYNwISNNs
Chickhead Chronicles: www.youtube.com/watch?v=-96vLn_SNzY
8 Bit Guy: www.youtube.com/watch?v=nIKKuyGoqwI&fbclid
Thank you,
Ghislain de Blois
A VIC20 game that keeps selling out ! I love it !